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The most comprehensive and up-to-date guide to the technologies, applications and human factors considerations of Augmented Reality (AR) and Virtual Reality (VR) systems and wearable computing devices.

Practical Augmented Reality is ideal for practitioners and students concerned with any application sector, from gaming to medicine. Beginning with a Foreword by NASA research scientist Victor Luo, the book brings together comprehensive coverage of both theory and practice, emphasizing leading-edge displays, sensor technologies and human-factors considerations. The mechanics of human sight, hearing and touch are explained in detail, showing how these perceptual mechanisms (and their performance ranges) directly influence the design and use of stereoscopic head-mounted displays, binaural 3-D audio systems, and tactile/force feedback devices.

Practical Augmented Reality presents a number of compelling real-world application case studies from such varied fields as gaming and entertainment, data visualization, engineering, aerospace, architecture, medicine, defense, and geophysics.

Readers will find easy-to-understand explanations, photographs and functional diagrams detailing how devices and sensors operate, with ties directly to relevant theoretical and practical content.

Practical Augmented Reality thoroughly considers the human factors of these systems, including monocular and binocular depth cues, elements contributing to visually-induced motion sickness and nausea, vergence–accommodation conflicts, and sensory/motor physiology constraints.

The book concludes by assessing both the legal and societal implications of these new technologies as well as provides a look next generation systems.

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